Tag Archives: Titanfall

WEEKLY NEWS UPDATE FOR 14TH – 20TH APRIL

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Martin O’ Donnell, the man behind the music of the Halo series and the upcoming Destiny, has been terminated from his contract by Bungie; taking to Twitter to reveal the news.

Bungie have claimed that O’Donnell left on amicable terms, and that his departure from the company has not affected the progress of Destiny, set for release on multiple platforms on September 9th 2014.

O’Donnell has yet to comment again on the situation, but one would assume that multiple game studios will be chasing after his considerable composing talent – the opening theme to Halo still sends shivers down my spine to this day. Continue reading WEEKLY NEWS UPDATE FOR 14TH – 20TH APRIL

WEEKLY NEWS UPDATE FOR 17TH – 23RD MARCH

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Sony have unveiled Project Morpheus; a virtual reality headset that will work in tandem with the PS4. Speaking at the Games Developer Conference (GDC), Sony Worldwide Studios president Shuhei Yoshida revealed that the company has been working on the device for three years, and showcased the device playing a first person version of God Of War 3.

While Project Morpheus will not be the final version of the headset, it is already compatible with both the Dualshock 4 and PS Move controllers, and boasts a 5 inch panel display with HD graphics and 3D audio support. Interestingly, the headset can also mirror its display onto a TV allowing for spectators to watch the action – which they will have to do, because at the moment only one headset per console is supported. Sony have also mused the application of Project Morpheus outside of games, including using the headset to engage in virtual tourism for example.

Development kits for the headset are still a work in progress, and nothing has been said regarding price or potential release dates. Personally, I still see the application of virtual reality as a gimmick that has been tried before (notably by Sega in the mid-90s) and will probably fail again, but between this and the Occulus Rift (set for commercial release later this year at under $300) it suggests one of the directions the new generation of consoles may take.

If Project Morpheus doesn’t take your fancy though, maybe this will – an upcoming firmware update for the PS4 will allow users to dim the light emitted from the light bar at the rear of the Dualshock 4 controller. You won’t be able to turn it off completely though. Continue reading WEEKLY NEWS UPDATE FOR 17TH – 23RD MARCH

WEEKLY NEWS UPDATE FOR 10TH – 16TH FEBRUARY

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Titanfall has a lot resting on its mecha-shoulders; EA want Respawn Entertainment’s debut first-person shooter to become a firm rival to Call Of Duty and the upcoming Destiny, and Microsoft will be desperate for it to be a system shifter for the Xbox One. Titanfall’s multiplayer-only focus means I’m personally not that interested, but the prior considerations are perhaps the reasons for the great deal of media focus on the closed beta for the game, which is running this weekend from the 14th-17th February.

People have been registering via the Titanfall website this past week, and the individuals lucky enough to have been selected for the beta (running on Xbox One and PC) will have access to three game modes called Attrition (deathmatch), Hardpoint (capture the base) and Last Titan Standing (self-explanatory). Strangely enough the beta will run in the slightly odd resolution of 1408×792 – which presumably will be a big deal to gamers obsessed with graphics.

Titanfall is set for release on PC and Xbox One on March 11th 2014, a few days before other big hitters like Metal Gear Solid V: Ground Zeroes and the PS4 exclusive Infamous: Second Son. The Xbox 360 version (which will presumably sell more given the bigger userbase) has been delayed until 25th March. Continue reading WEEKLY NEWS UPDATE FOR 10TH – 16TH FEBRUARY