Headline Of The Week
Having skipped GamesCom 2015, Sony have outlined their planned conference for Paris Games Week.
The conference will be held at 5pm on Tuesday 27th October, and will mark the first big media showing from the Japanese giant since the headline announcements it unveiled at E3 earlier this year. It is unlikely that Sony will focus too much on the likes of The Last Guardian or the remake of Final Fantasy VII, but one would expect outings for No Man’s Sky, some of the games announced at last year’s GamesCom presentation included Rime & Wild, and maybe an update on the likes of The Witness.
Sony will also be doing its annual presentation at the Toyko Games Show halfway through September; where if I’m lucky they’ll be able to get Persona 5 shoehorned in for the end of the year. Continue reading WEEKLY NEWS UPDATE FOR 17TH -23RD AUGUST
Headlines For 6th – 12th July
The British Broadcasting Corporation (BBC) is to give every 11-12 year old child in the UK starting Year Seven this upcoming academic year a free micro-computer as part of its ‘Make It Digital’ initiative to improve knowledge on coding from a young age.
The Micro Bit (a knowing nod to the BBC Micro of the 80s) is roughly the size of a credit card (4cm x 5cm) and features 25 programmable red LED’s, two buttons which can be utilized as a controller or to pause and skip songs in a playlist, a built in accelerometer, compass and magnet and Bluetooth compatibility. It is intended that once kids become familiar with the technology that they would then upgrade to a more complex system like the Raspberry Pi. Plans are already in place for a not-for-profit organization to be established to create commercial units from 2016 onwards. Continue reading WEEKLY NEWS UPDATE FOR 29TH JUNE -12TH JULY
Headline Of The Week
The Independent Games Developers Association (Tiga) has stated this week in an interview that video games deserve to be officially classified as ‘cultural products’ in the UK, alongside television, film and animation.
The CEO of Tiga, Dr Richard Wilson, commented that “recognizing games as cultural products would untie the red tape which unfairly prevents EU member state governments from supporting their national video game sectors” – video games are currently recognized as software under EU law, which resulted in a long drawn out process to get tax breaks for UK game companies (which was finally approved by the European Commission in March); the argument made by Tiga is that this would not have been the case had games enjoyed the same benefits as film or TV.
The latest financial analysis by Tiga would certainly suggest that such a move would be in the Government’s interests; estimating that video games generate up to £93 billion worldwide compared to $88.3 billion for films and a surprisingly low $15 billion for music. On a personal note, I think that to declare video games as cultural products is a perfectly logically decision – the impact they have on modern life, not only from a financial standpoint, means they deserve to be celebrated and remembered as much as the next number one single or box-office hit.
Continue reading WEEKLY NEWS UPDATE FOR 8TH – 14TH DECEMBER
Predicting what may come to pass each year at the major conferences at E3 is an arcane art, based almost entirely on wild speculation and messages received from magic 8-balls – even still, it doesn’t stop people from at least having a go.
The correct prediction of surprises may be even harder than ever at E3 2014, mainly because so many games have already been announced prior to the show making the conferences almost seem like a forgone conclusion. In any case I’ve listed below five things that I reckon could happen; some of them ambitious, some of them perhaps more ironclad than expected Continue reading E3 2014: Five Predictions For The Event
Headline Of The Week
Titanfall has a lot resting on its mecha-shoulders; EA want Respawn Entertainment’s debut first-person shooter to become a firm rival to Call Of Duty and the upcoming Destiny, and Microsoft will be desperate for it to be a system shifter for the Xbox One. Titanfall’s multiplayer-only focus means I’m personally not that interested, but the prior considerations are perhaps the reasons for the great deal of media focus on the closed beta for the game, which is running this weekend from the 14th-17th February.
People have been registering via the Titanfall website this past week, and the individuals lucky enough to have been selected for the beta (running on Xbox One and PC) will have access to three game modes called Attrition (deathmatch), Hardpoint (capture the base) and Last Titan Standing (self-explanatory). Strangely enough the beta will run in the slightly odd resolution of 1408×792 – which presumably will be a big deal to gamers obsessed with graphics.
Titanfall is set for release on PC and Xbox One on March 11th 2014, a few days before other big hitters like Metal Gear Solid V: Ground Zeroes and the PS4 exclusive Infamous: Second Son. The Xbox 360 version (which will presumably sell more given the bigger userbase) has been delayed until 25th March. Continue reading WEEKLY NEWS UPDATE FOR 10TH – 16TH FEBRUARY
Following E3 2013, we now find ourselves in the slow countdown period for the release of the PS4 this Winter, and Sony has decided to make that wait a bit more bearable by celebrating the history of the original PlayStation/PSX/PSOne. Alongside a publicity drive on Twitter (#PlaystationMemories – some of the tweets people are sending in are pleasantly nostalgic), they are running a sale on the PlayStation Store discounting some of the greatest games that ever appeared on the loveable old grey lump of plastic and metal. Continue reading Sony Announce Sale On PSOne Titles…And It’s Quite Good Stuff
2012 – a year that promised much, and will no doubt go down in the textbooks as one of the most interesting years of modern times. The Olympics offered a summer of sporting enjoyment in Britain, a Korean man dancing like a horse became the most popular thing the internet has ever churned out, and the world didn’t end as predicted by ancient calendars running out. Each point to their own a notable landmark I guess.
And so what of the world of videogames? It was an enviable task set for this year by the exploits of 2011; a year where games reached levels of exceptional quality in some cases. 2012 was a horrifically clichéd year in that some things were very good, and some things very poor. Below is my run through the year; I’ve broken away from looking specifically at the big three companies in detail to allow some more room for analysis, and to keep the points a bit shorter for reading purposes. Continue reading Dazcooke’s Video Game Land Review Of 2012
As of today, Sony have been rolling out a new firmware update for the PS Vita handheld console (v 1.80) which will finally allow Vita users to play games from the PSOne Classics range. The update has been a while coming; I for one thought that it would be a feature from launch (considering the PSP has the functionality, whats the difficulty in doing the same on a superior piece of technology?), and it has been a few months since Sony made the announcement at E3. Still, better late than never, and now all Vita users can indulge in some hardcore nostalgia. The list of titles available for download in Europe is below (shamelessly copied and pasted from Siliconera): Continue reading PSOne Classics Now Available To Play On Your PS Vita
And so the dust has finally settled on the main conferences at the Electronic Entertainment Expo; over the last two days Microsoft, EA, Ubisoft, Sony and Nintendo have all held their annual E3 media pitches. As with last year, I was furiously typing all the way through the conferences making notes, and below is my quick round up of all the relevant stuff from the two days. Continue reading E3 2012: Notes From The Five Conferences And Reaction