SUPER MARIO RPG: LEGEND OF THE SEVEN STARS (1996) – SQUARE
A while back, I published a Top Ten List featuring the best Mario games that aren’t platformers, and I ended up placing Super Mario RPG at the top of the list. I reckon there are two types of people when it comes to this game; those who aren’t even aware of its existence, and those who think that its one of the best RPG’s available on the SNES, by itself a very impressive feat. The premise really shouldn’t work, but this game demonstrates for me just what Nintendo and Squaresoft could do when they worked together, and arguably what Nintendo lost out on when Squaresoft pledged its allegiances to Sony in the fifth generation console battle. Continue reading Why Square And Nintendo Should Have Never Split – Super Mario RPG Review→
Super Mario World is a timeless classic. I thought I’d just throw that out there right now. Bundled in with the SNES, it represented everything that was good about the new 16-bit era of console gaming, and continued the trend of Shigeru Miyamoto for designing gems of gaming (having of course already given the world Super Mario Bros and Super Mario Bros 3). It also helped Nintendo strike a vital first blow in the 16 bit war with Sega (although Sonic The Hedgehog’s release in 1991 was a considerable counter-punch), and so it certainly warrants our attention even today. Continue reading The Game That Sold The SNES – Super Mario World Review→
Since 1986, Mario has been jumping around on our televisions screens, and his appeal if nothing else has grown stronger than ever. The platformers with which the franchise made its name are legendary and considered by many to be the best games of all time. At some points in his history however, Mario got bored of rescuing Princess Peach and decided to do something different with his time. The result was a impressive collection of spin off games, covering sports, education and more. These titles sometimes get unfairly forgotten given the prestige of the platformers, so this list is intended to give some exposure and display my personal favourite Mario spin-offs. The general rule of thumb for the list was this; in order to feature, you must be able to play as Mario at some point. This means games from the likes of the Donkey Kong, Yoshi and Wario series’ will not get a word on this list; I would recommend looking into those titles however. Continue reading Top Ten…Mario Games That Are Not Platformers→
Over the last few days, the internet has been pummelled with some excellent news on all sorts of stuff within the gaming industry. In the post I hope to give as good an overview of every possible that has caught my eye.
First of all then, Capcom. I really quite like them; there is little doubt of the quality of their franchises over the years (Resident Evil, Mega Man, Street Fighter etc.). This week they announced to the media the progress of several of their titles, including more details on the eagerly anticipated Street Fighter X Tekken (a crossover game based to be made by Capcom, whereas Namco will make Tekken X Street Fighter). Now this was announced almost a year ago, and it looked absolutely epic. Now, Capcom have given details on the roster to date (10 characters confirmed, including Ryu, Ken, Chun Li and Guile from Street Fighter, and Kazuya, Nina, Bob and King from Tekken), and included some trailers and gameplay videos, which frankly look absolutely gorgeous with the stylised visuals we have gotten used to with Street Fighter. I preferred Street Fighter 4 to Tekken 6, and I personally think that Capcom’s effort will crush Namco’s interpretation of the game when it comes to sales.
(First published on Gamepad Magazine, December 22nd 2010)
CHRONO TRIGGER (1995) – SQUARESOFT
Every now and again, a game will appear in the industry that can turn a genre on its head. In 1995, the RPG genre was stunned by the arrival of Chrono Trigger, a game born from a Squaresoft ‘super team’, including the creators of Final Fantasy and Dragon Quest, Hironobu Sakaguchi and Yuji Horii, the creator of DragonBall, Akira Toriyama, and the man behind the music of Final Fantasy, Nobuo Uematsu. Put simply, the results were spectacular. Continue reading Let’s Do The Time Warp – Chrono Trigger Review→
(First published on Gamepad Magazine, 13th December 2010)
FINAL FANTASY 6 (1994) – SQUARESOFT
One of my greatest regrets as a gamer is that I did not start gaming early enough to experience the delights of the SNES/Mega Drive era. As a result, I’ve been forced ever since to listen to debates about Mario vs. Sonic and the like without ever having any input. Luckily, one of my friends has a SNES still working perfectly, and as a result I have managed to get some gametime on this classic console. It just so happens that Final Fantasy 6 was one of the games I have managed to play.