Tag Archives: Konami

Old Man Snake Still Has The Moves – Metal Gear Solid 4 Review


This old man will still kick your ass given the chance
This old man will still kick your ass given the chance

Five years after its initial release, Metal Gear Solid 4 remains one of the crowning glories of what the PS3 is capable of. It is however one of those titles which sadly, due to the personal lack of a PS3, has passed me by for several years. Happily, a friend of mine invited me to play the game over a series of weekends at the end of last year so I could see exactly what I’ve missed. The result was quite the experience, but even now as I write this review I can’t decide on what description best represents Hideo Kojima’s masterpiece – is it one of the most ambitious games ever made, or is it a Hollywood film with occasional player interaction? Continue reading Old Man Snake Still Has The Moves – Metal Gear Solid 4 Review

E3 2012 – Day One News Update

Its back baby!

Yep, it’s the time of the year when the gaming world zooms in on Los Angeles as E3 gets underway. The big conferences start on Monday 4th June, but as ever some eager developers want to get their offerings out there as soon as possible, and therefore today we have had a steady flood of news from the expo floor. As with last year, I aim to do my best as an amateur games journalist to try and sum up the biggest news over the next few days. So, to kick things off, here’s the big news that has been revealed today: Continue reading E3 2012 – Day One News Update

In Soviet Russia, Snake Eats You – Metal Gear Solid 3 Subsistence Review


As a basic premise, Metal Gear Solid 3 should not work. The idea of taking a series that is known for its futuristic war based storyline and plonking it in the middle of the 1960’s was ludicrous. But never count out Hideo Kojima, the genius behind the Metal Gear Solid franchise, to make a game that blows everyone’s expectations out of the water. MGS3 (which confusingly is the first game in the entire Metal Gear chronology) is not just a great game in the MGS series, but it also stands as one of the very best experiences you can have on the PS2.

The original game came out in 2004, but the version that I am reviewing is the Subsistence version, a special edition version that came out later featuring the full game, bonus content, online multiplayer which was absent in the original, and a 3 hour DVD showing all the cutscenes in a movie like format.

One of the strange things about MGS3 is that by putting it in the past and basing it around real events, it made the story surprisingly believable and incredibly engaging…providing you were fine with a sledgehammer being taken to your prior knowledge of History. The game takes place at the height of the Cold War between Russia and the USA, just after the Cuban Missile Crisis. As the game starts, you take the role of Naked Snake, a member of the Fox Unit, who is sneaked into Soviet territory to retrieve Sokolov, a Russian nuclear scientist who was secretly traded by the US back to Russia as part of the terms of Russia pulling out of Cuba. Backed up by an support team, including Snake’s mentor, the legendary solider The Boss, you sneak through a jungle environment,  and Snake eventually manages to find Sokolov. After surviving an ambush by the Ocelot unit (headed by a young Revolver Ocelot), Snake takes Sokolov to the extraction point. Upon getting there however, Snake finds The Boss waiting for him, where she reveals she is defecting to theSoviet Union and supporting General Volgin, an extreme rebel leader who wishes to displace Krushchev as the premier of Russia. After engaging Snake in close quarters combat, The Boss throws Snake off a bridge and leaves him for dead. Volgin then explodes a miniature nuke in the heart of the jungle, placing the blame on the Boss and putting the world on the brink of nuclear war again. Snake is retrieved by Fox Unit, and upon arriving back in America is told that he and the Unit will be given a chance to redeem their actions; but only if Snake infiltrates enemy territory, stops the Shagohod (a giant walking nuclear tank that Sokolov was working on), and kills The Boss. The mission is called Operation Snake Eater…

And that’s just the introduction to the main game. Continue reading In Soviet Russia, Snake Eats You – Metal Gear Solid 3 Subsistence Review

E3 2011: Konami Presentation Roundup And Early News

There’s still two days or so until E3 kicks off with Microsoft’s press conference, but it seems that game developers across the globe have got impatient waiting, and the result is that over the last two days we have had a flood of news about new games. In this article I will try to cover as much of the headline news as possible. Continue reading E3 2011: Konami Presentation Roundup And Early News

Tactical Espionage Action For All – Metal Gear Solid Review


I adore the artwork for Metal Gear Solid…its superb

It’s not often that a game can come along and invent an entire genre by itself. And yet when Metal Gear Solid was released in 1998 that is exactly what it did. By making the player use stealth and not just charge in all guns blazing, and by making a game that had cinematics and presentation almost on par with that which was coming out of Hollywood, Hideo Kojima created a legendary game. The effect of Metal Gear Solid is still felt today; it remains one of the highest rated games of all time on Metacritic and every game since that has featured some element of stealth has to dock its cap to Kojima.

And yet for 12 years after its release, I never played a minute of this game. I had the Playstation all set for it, and yet never managed to get a copy. Imagine my delight therefore when I found a near mint copy in a local retro store for £8 last year. Several playthroughs later, and I now find myself in a position where I can explain what Metal Gear Solid does so well. Continue reading Tactical Espionage Action For All – Metal Gear Solid Review