FINAL FANTASY 5 (2007) – SQUARE ENIX
It is natural with a series that goes on for so long like Final Fantasy that some games will get unfairly overlooked, and for me Final Fantasy 5 is the forgotten child of the series. It didn’t help that it was a Japan-only release on the SNES, meaning that the West never got a chance to get hands on with the game until it was ported first of all to the Playstation in Final Fantasy Anthology, and then to the Game Boy Advance five years later. Happily I played the Advance version, and can shed some light on why this is a game worthy of your time.
Unfortunately, we start with the worst element of the game; the plot. I may not have personally enjoyed it, but I can at least appreciate that in Final Fantasy 4, Square tried to do something different with the plot and focused on character relations. Final Fantasy 5 on the other hand goes back to the horribly clichéd ‘four crystals and four Warriors Of Light’ story. At the start of the story, a young man named Bartz investigates a meteorite that has crashed nearby his resting place, finding a woman there named Lenna who is travelling to the Wind Shrine, which holds the Wind crystal. Bartz soon learns that an evil force called Exdeath has been sealed away for 30 years by the crystals, and that if the crystals are shattered then he will break free and attempt to destroy the world using the power of the Void, an alter dimension. The rest of the game then focuses on Bartz travelling the world to save the crystals with Lenna (who is revealed to be the princess of Tycoon), Galuf (a warrior who played his part in sealing away Exdeath originally) and Faris (a female pirate commander). Continue reading Fly A Dragon, Get A Job & Save The World – Final Fantasy 5 Advance Review