In a shock move that few anticipated, Irrational Games (the developers of the award winning Bioshock Infinite) is to close down as co-founder Ken Levine starts up a new studio at Take Two. In a statement on Irrational Games’ website, Levine said the following:
“Seventeen years is a long time to do any job, even the best one … While I’m deeply proud of what we’ve accomplished together, my passion has turned to making a different kind of game than we’ve done before. To meet the challenge ahead, I need to refocus my energy on a smaller team with a flatter structure and a more direct relationship with gamers.”
Over 100 staff are expected to lose their jobs with just 15 employees moving to the new project, and the planned closure also puts the future of the Vita port of BioShock(originally announced in 2011) heavily in doubt; a 2K representative has said that the firm had no update on the game. Continue reading WEEKLY NEWS UPDATE FOR 17TH – 23RD FEBRUARY→
After years of waiting, months of speculation, weeks of fan arguments and in some cases days of queuing, the PlayStation 4 has now finally launched in the UK and the rest of Europe – the eighth generation is here people! Of course the PS4 has already been available in North America for two weeks, but Sony still put in a effort to make the European launch of the console feel special; amusingly Sony managed to highjack Page 3 of The Sun ‘#4ThePlayers’, but the real highlight was seeing the 2000 year old Castel Sant’Angelo in Rome bathed in a frankly spectacular light show.
As I write this article there has been no information released with regards to sales figures, but it is expected that the PS4 will break the current record for the launch of a console in the United Kingdom; a record which believe it or not belongs to the PSP (185,000 units over three days in 2005). In the meantime while we await official figures, don’t be stupid and buy Killzone: Shadowfall in the PS4 Store – if you really want to buy a game for the eye-watering price tag of £52.99 that Killzone currently holds, make sure the disc is made of out diamonds and gold first. Continue reading WEEKLY NEWS UPDATE FOR 25TH – 30TH NOVEMBER→
It’s official – ATLUS have finally confirmed that Persona 5is on its way, exclusively on the PS3 in Winter 2014. The announcement has been teased by a countdown on the ATLUS website for the past two months, but the decision to have the game on the PS3 rather than the incoming PS4 has caught some fans off guard (although it is notable that both Persona 3 & Persona 4 arrived late in the PS2’s lifespan). The first trailer they released today, featuring chairs chained in manacles, gives little away – you can watch it below.
In addition there are three new games incoming based around the world of Persona 4; a dancing rhythm game for the PS Vita entitled Persona 4: Dancing All Night, a PS3 version of the arcade fighter Persona 4: The Ultimax Ultra Suplex Hold(an enhanced version of Persona 4: Arena) and finally a 3DS RPG called Persona Q: Shadow Of The Labyrinthfeaturing chibi versions of the Persona characters (slated for a June 5th release in Japan).
None of the four announcements contained details of a possible release in the Western world.
PERSONA 4: ARENA (2012/13) – ATLUS & ARC SYSTEM WORKS
When the announcement was first made that there was going to be a fighting game based on the universes of Persona 3 and 4, I was eager with anticipation. And then we got news of a delay…no problem, I could wait a bit longer. And then America got it with region locking so no one could import it – and the buzz for the game kind of fizzled out. After almost 9 months since its original release, Persona 4: Arena has finally come out in Europe. Has it been worth the very long wait? Continue reading A “Beary” Good Fighting Game – Persona 4: Arena Review→
Shin Megami Tensei: Persona 3 is oft considered as a modern classic; a game that came from virtually nowhere to give the JRPG genre a serious lesson in style in the midpart of the last decade. Mixing the simulation of a normal Japanese high school life with a dark story and a pulsating atmosphere, it won over critics and provided the base for the excellent sequel, Persona 4. This summer, I put aside some time to go through Persona 3 and see what makes it a fan favourite. Continue reading Shin Megami Tensei: Persona 3 Review→
Do you ever get the feeling sometimes that something great has happened but you have been left out of the loop? For me, Shin Megami Tensei: Persona 4 represents that exact feeling. For years, I have read lists that have constantly cited this game as one of the great modern RPG’s, and yet wherever I looked I was unable to find it for sale. Then last November, the game was made into an anime, which I was encouraged to watch with a few close friends. Having the seen the first episode, I decided to bite the bullet and scour the interwebs for a copy. Happily, I found one for a cheap price and in mint condition – and I’m ecstatic that I did, because Persona 4 (hereafter called P4) is arguably the best game I have played in years. Continue reading ‘So Who Wants To Talk About Murders?’ – Shin Megami Tensei: Persona 4 Review→