METAL GEAR RISING: REVENGEANCE (2013) – PLATINUM GAMES
Here’s a dilemma for y’all to figure out: how do you create a new protagonist following in the footsteps of one of the most popular video game characters ever made and get people to like them? That was the scenario that Hideo Kojima faced when it was decided that Raiden should be the main playable character of MGS2 instead of Snake; fans were dismayed that they saw Snake relegated to a secondary character and Raiden took his fair share of abuse from critics. Kojima decided to rectify the situation in typically dramatic fashion; for by the time of MGS4 Raiden had become a badass cyber ninja able to stop a warship with one arm.
PLAYSTATION ALL STARS BATTLE ROYALE (2012) – SUPERBOT ENTERTAINMENT
Ever since its inception as an idea, PlayStation All Stars Battle Royale (PSABR) has had a troubled life. As soon as it was placed under the public spotlight, it was shrugged off as an inferior Super Smash Bros. clone. As the roster was slowly unveiled, Sony fans (including myself I must admit) criticised the inclusion or exclusion of certain characters – no Snake, Lara, Crash or Spyro, but two versions of Cole from InFAMOUS and a cat mascot from Japan? When it came to release, reviews were no better than average. A lack of advertising or exposure in general meant it limped into the UK charts at 37th place. And then eventually, SuperBot and Sony parted ways and thus nixed the chance of any significant future DLC. A few months on, the world has largely forgotten that the game exists.
Five years after its initial release, Metal Gear Solid 4 remains one of the crowning glories of what the PS3 is capable of. It is however one of those titles which sadly, due to the personal lack of a PS3, has passed me by for several years. Happily, a friend of mine invited me to play the game over a series of weekends at the end of last year so I could see exactly what I’ve missed. The result was quite the experience, but even now as I write this review I can’t decide on what description best represents Hideo Kojima’s masterpiece – is it one of the most ambitious games ever made, or is it a Hollywood film with occasional player interaction? Continue reading Old Man Snake Still Has The Moves – Metal Gear Solid 4 Review→